/* corners.css = hiruni 2 Nov: "don't round every corner, it feels AI".
   Sections and photos get square corners; cards and boxes get a small 4px
   corner (crisp, like the car-site reel). Buttons, chips and the app phones
   keep their own shape. Loaded last so it wins. */
#how,#franchise.fr5{clip-path:none!important}
#about.ab8::before,#compare.vs6::before{border-radius:0!important}
main :is(img,video,picture,figure,.ph,.frband,.stagebox,.loc8-map,iframe):not(#app *){border-radius:0!important}
main :is(.vs6-card,.rvc-in,.fr7-form,.panel,.fq8-pane,.fq8-panel,.pk-card,.card,.pp-scene){border-radius:4px!important}
#packages.pk3d .pkstage .panel img{border-radius:0!important}
#top .capp.tags .hprom li{border-radius:4px!important}
.cine-media{clip-path:inset(14% 8% 10% 8%)}
[data-reveal]{border-radius:0!important}

#locations .loc8-panel{border-radius:4px!important}
.fwin{clip-path:inset(calc((1 - var(--o)) * 16vh) calc((1 - var(--o)) * 14vw))!important}
@media (max-width:760px){.fwin{clip-path:inset(calc((1 - var(--o)) * 20vh) calc((1 - var(--o)) * 5vw))!important}}
